

I pull the list from Patreon once per day, so please allow up to 24 hours for the reward to take effect. There are three reward levels available: silver, gold and platinum. To thank you for sponsoring the site, there are some rewards available to patrons. That's why I am looking for help to cover these costs, so that these features that you have grown to depend on over the last two years can remain available to all. I would like to keep these advanced features available for everyone, rather than limiting combat replay or expressions/queries to patrons only. The data is yours to filter and manipulate, but that comes at a cost. lua file without editing anything else to match to TBC build numbers, and it seems to all be working.
Classic warcraft logs code#
I simply changed the '20000' to '30000' from the second line of code in the. I found that a lot of the code is anchored to the 'IsClassic' check.

I don't just show you canned pre-processed views. For those who want to use this on TBC Classic, here's a temporary fix which makes it work. The reason why the site is so expensive to operate is that the logs have to be operated on in memory by back end servers in order to handle arbitrary zoomable time ranges, support advanced queries that filter the combat log data, and to handle features like combat replay, which can play back the entire fight in real time. There are also large server costs incurred once per year in order to reserve instances with AWS (reducing the monthly cost for the remainder of that one year term).ĭuring peak raid hours, WCL, FFL and ESL scale up to as many as 40 servers. The server costs for Warcraft Logs, FF Logs and ESO Logs are very high. I have been a raider in World of Warcraft and Final Fantasy XIV, and have played all three games for many hours. These sites are the result of thousands of man-hours of work by me, Kihra. Warcraft Logs, FF Logs, and ESO Logs all share a common codebase that has been used to provide users with detailed combat analysis since 2013.
